The New Adventures of He-Man

1990
The New Adventures of He-Man

Seasons & Episodes

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EP1 A New Beginning Sep 01, 1990

Hydron and Flipshot are sent by Master Sebrian to Eternia to find a champion of good to help them in their fight against the Evil Mutants of Denebria led by Flogg. They have a run-in with Andros and are brought to Skeletor who tricks them into thinking that he's a good guy until He-Man shows up. He-Man and Skeletor's fight is taken to Primus where He-Man proves that he's a good guy by fighting off the Evil Mutants while Skeletor forms an alliance with the Evil Mutants

EP2 Quest for the Crystals Sep 06, 1990

During his fight with He-Man, Slush Head destroys the Trithuseum generators on Primus that prevents its core from overheating. The crystals needed to help power the Trithuseum generators upon its rebuilding can only be found in Gorn City on Denebria. He encounters the trader Meliac who Skeletor uses in his plot to defeat He-Man.

EP3 The Heat Sep 07, 1990

Slush Head captures the Scientists of Primus as they are working on repairing the Trithuseum generators. Upon learning that they built the shield around Primus, Skeletor sends them to the Quagmi Swamp in Denebria. He-Man, Hydron, and Flipshot head to Denebria to rescue the Scientists and get them back to Primus to repair the Trithuseum generators before Primus' core overheats.

EP4 Attack on Onnor Sep 10, 1990

He-Man saves Grot's garden from an attack by Hoove and Karatti. Meeting Werban in the Oasis, Skeletor tricks him into lowering Onnor's shield of protection so that Hoove can lead the Evil Mutants to invade Onnor under the cover of a peace talk.

EP5 The Ultimate Challenge Sep 11, 1990

Following the failed attack on Onnor, Skeletor sends a hologram calling out He-Man to face him on the Cameroon Asteroid. While He-Man and Master Sebrian are sure it is a trap, He-Man goes anyway. While He-Man is facing off against Skeletor, Hoove and the Mutant Shuttle Pods attack Primus' main radar station while Crita, Lizorr, and Karatti capture Master Sebrian and Drissi.

EP6 Sword & Staff Sep 12, 1990

Skeletor and Quakke find a crystal on Denebria that makes Quakke stronger. Quakke tests his new strength on He-Man, Hydron, and Flipshot during their trip to get oil for the Vasionic Resonator on Denebria and they are saved by Sagitar.

EP7 The Pen Is Mightier Than the Sword...Or Is It? Jan 01, 0001

Obtaining a painting from a man named Helm, Skeletor and Slush Head stow away on Captain Tipper's ship and heads to a cave in Primus's wastelands and uses a spell to bring the dragon in the painting to life to cause chaos on Primus. He-Man, Hydron, and Flipshot then work to defend Primus from the dragon and other Temperic Oil paintings that Skeletor brings to life.

EP8 Glasnost Schmaznost Oct 15, 1990

Master Sebrian and Adam get a message from the Galactic Council's leader that they will meet on the planet Enoos. The same message meets Skeletor and Flogg as they plan to sway the Galactic Council to their side even by having B.H. fake a hit on Mara that Skeletor will save her from. When this works and the Galactic Council suggests that both planets send delegations, He-Man, Hydron, and Flipshot head to Denebria where they are led into a trap by Slush Head and Lizorr while Skeletor and B.H. secretly have a plan to have an explosive ore burrow into Primus.

EP9 The Youngest Hero Oct 16, 1990

Drissi and Hydron doubt that Caz can join the Primus Space Force. As Flogg leads the Evil Mutants in the next attack, Skeletor and Quakke capture Caz when he tries to stop them and bring him to Denebria where Skeletor uses a special virus to keep him subdued. He will cure Caz of the virus if He-Man surrenders his Power Sword. He-Man comes up with a plan while taking Grot with him.

EP10 The Festival of Lights Sep 14, 1990

The Festival of Lights is a tradition where a solar eclipse happens to the Primian Suns and a celebration will occur after that where Caz states to Adam that they celebrate the return of the Suns. As He-Man will be attending an interstellar rodeo run by Buck Westar that comes to Primus, Skeletor plans to enter Primus by taking over Buck Westar's ship and capture the Galactic Guardians one by one until only He-Man and Sagitar are left.

EP11 The Gift Oct 03, 1990

At the advice of Skeletor, Flogg contacts Master Sebrian and gives Primus some Zeps as a goodwill gift for peace between Primus and Denebria. Once Primus is filled with Zeps, Skeletor and Flogg activate their remote that turns the Zeps into hideous beasts that attack the Primans. He-Man discovers that the Zeps are actually androids and that there are too many for him to fight all at once.

EP12 Skeletor's Victory Oct 04, 1990

Primus has been taken over by the Evil Mutants and the Zeps. As He-Man and Mara have the key to the shield around Primus, Skeletor has captured Master Sebrian, Hydron, and Flipshot and sends B.H., Quakke, and Staghorn to find He-Man. Meanwhile, the Scientists of Primus work to find what makes the Zeps assume their monstrous forms.

EP13 He-Man in Exile Oct 05, 1990

At the advice of Flogg, Quakke puts up bounty posters for He-Man's capture as the Evil Mutants and the Zeps look for him. He-Man frees some prisoners from Slush Head as they join up in his resistance. When Skeletor threatens a village, He-Man offers to surrender if they spare the village.

EP14 The Seeds of Resistance Oct 08, 1990

As the Scientists of Primus work on a way to deactivate the Zeps, Adam and Mara go to where Master Sebrian, Hydron, and Flipshot are being held and free them despite interference by Crita, Slush Head, and the Mutant Troopers. Afterwards, He-Man and Master Sebrian provide a diversion for Skeletor while Mara, Hydron, and Flipshot retake the Starship Eternia.

EP15 The Battle for Levitan Oct 09, 1990

Skeletor threatens to destroy Levitan if He-Man doesn't surrender. He-Man disguises himself as a Mutant Trooper to get close to Levitan while having a plan to retake Levitan and all of Primus with the help of the Galactic Guardians and the resistance. Though Skeletor will destroy Levitan anyway even if He-Man surrenders.

EP16 Crack in the World Oct 17, 1990

Tricking the Scientists of Primus with an award that will be presented at a space station, Skeletor and Flogg use a robot to have them decode the formula for Energon. This substance is used to melt and destroy planets and the award given to them is filled with it. The only thing that can destroy Energon is a power that is as evil as Energon.

EP17 Escape from Gaolotia Jan 01, 0001

The Evil Mutants have taken over the prison ship Gaolotia. When Caz and Drissi take an Astrosub and get baited to Gaolotia, Skeletor contacts He-Man telling him to come rescue them at Gaolotia. The Sorceress of Castle Grayskull contacts He-Man stating that Skeletor is having Gaolotia placed in the path of the comet Xenon.

EP18 He-Man Mutant Sep 17, 1990

After the Galactic Guardians capture Quakke and B.H., the Scientists of Primus create a machine called the Mutator that can turn any human into a mutant. When it is tested on He-Man so that he can spy on Skeletor, it changes more than his appearance as destroys the Mutator and rescues Quake and B.H. Not realizing that the mutant is a transformed He-Man, Skeletor names him Cruncher and takes him in storming the Inner Council's chambers.

EP19 Juggernaut Sep 18, 1990

A spaceship carrying a little girl arrives on Primus. He-Man and the Galactic Guardians are unaware that the little girl is actually a dangerous cyborg used by Skeletor in his plot to bring down the shield surrounding Primus.

EP20 Fading Star Jan 01, 0001

The Galactic Guardians investigate a destroyed ship orbiting Primus and find a Hibernation Capsule containing Dukan who is one of the greatest heroes in Primus' past. Skeletor challenges Dukan to a duel in an abandoned city on Denebria. Suspecting trouble, He-Man, Hydron, and Flipshot secretly follow Dukan.

EP21 Skeletor's Revenge Oct 01, 1990

The Scientists of Primus create a Super Computer that would link all machines on Primus and the planetary shield. An exiled computer hacker named Mikros collaborates with Skeletor to place a computer virus called the Argazoid into the Super Computer. To combat the Argazoid, the Scientists of Primus use a shrink ray to shrink He-Man, Artilla, Gepple, and Alcon into the computer in order to keep Argazoid from reaching the Vasionic Resonator so that the Evil Mutants can invade.

EP22 The Mind Lens Jan 01, 0001

Skeletor uses the Mind Lens to influence the human will. After causing damage on Primus, Skeletor wants to use the Mind Lens on He-Man.

EP23 Adam's Adventure Jan 01, 0001

Skeletor uses a brainwave detector to help him find He-Man. When Skeletor abducts a spaceship, He-Man is nowhere to be found.

EP24 Collision Course Jan 01, 0001

Skeletor steals the plans for a gravity generator and builds one of his own. He plans to use it to push Primus out of its orbit where its temperature change threatens all life on Primus.

EP25 Planet of Junk Jan 01, 0001

Using an image projector found on an asteroid, Skeletor disguises himself and the Evil Mutants as Professor Galactica's Interstellar Circus. They use this cover to kidnap the Scientists of Primus in order to have them work on the weapons found on the asteroid.

EP26 Sanctuary Sep 20, 1990

The Galactic Guardians destroy Flogg's new giant laser canon, but it's wreck emits a green gas that threatens the shield around the planet Primus. Skeletor soon produces more of the gas to weaken Primus and even He-Man's sword is affected.

EP27 Council of Clones Jan 01, 0001

Skeletor and Flogg have Primus' planetary shield bombed with everything they got. He places a special super-computer on a shuttle pod which He-Man obtains as the Scientists of Primus discover that it can produce clones. When the Scientists of Primus use it to clone the Inner Council members so that they can rest, Skeletor activates the super-computer where the clones work to disable the planetary shield.

EP28 Cold Freeze Jan 01, 0001

Primus' sun withdraws out of regeneration behind a shell. This causes an ice age to break out as He-Man works to preserve all life on Primus.

EP29 He-Caz Sep 20, 1990

After Caz injures his leg pretending to be a Galactic Guardian, the Scientists of Primus give him a high-tech Medi-Suit powered by energy crystals that can help him move around until his leg is fully healed. This Medi-Suit gives Caz some abilities. Knowing that the Scientis of Primus put too many energy crystals in it, Master Sebrian advises He-Man to stop Caz before he gets hurt. Unfortunately Skeletor lures Caz to a trap on the planet Dectis causing He-Man, Sagitar, and Tuskador to go rescue him.

EP30 Slaves to the Machine Jan 01, 0001

He-Man and Skeletor arrive on the planet Machina where its inhabitants are controlled by machines. While He-Man joins a resistance and fights for the independence of Machina's inhabitants, Skeletor has other plans.

EP31 The Galactic Guardians Sep 27, 1990

Following a recent fight, the Galactic Guardians reminisce about past battles. In a flashback, it is shown that a transporter ship carrying poison gas was blown off course as Hydron and Flipshot train the Galactic Guardians' new recruits Artilla, Spinwit, Tuskador, and the previously-unknown Sagitar. Skeletor plans to destroy the ship with the Galactic Guardians still on board.

EP32 The Siege of Serus Jan 01, 0001

An asteroid gets passed Primus' planetary shield. As the lasers from the Starship Eternia doesn't phase it, He-Man heads out to intercept it and deflects it into the sea. Master Sebrian discovers that the asteroid is causing trouble for the underwater city of Serus where Hydron is from. Learning form Hydron's sister Aquata about Serus' flooding, the Galactic Guardians work to seal the crack. Soon, they must deal with the living asteroid Keto who plans to drain Primus of its energy.

EP33 The Children's Planet Jan 01, 0001

The Scientists of Primus inform Master Sebrian that a deadly gas called the Black Omega has the power to destroy Primus' planetary shield and is located on Omega 4, a frozen planet at the edge of the Tri-Solar Galaxy. Master Sebrian agrees with the Scientists' suggestions to have He-Man destroy the planet with the Black Omega. When He-Man, Spinwit, and Tuskador on Omega 4, he discovers that there are some inhabitants on Omega 4 enslaved by the Mutant Maxus and his two-headed servant named Zark who were exiled there by Skeletor. Maxus and Zark are using the slaves to harvest the Black Omega in order to get on Skeletor's good side.

EP34 Zone of Darkness Sep 21, 1990

Master Sebrian and Mara crash land in a remote area of Denebria. When He-Man arrives on Denebria to save them, he encounters some friendly Mutants who claim that they were once humans.

EP35 Once Upon a Time Jan 01, 0001

He-Man is homesick for Eternia as the Sorceress of Castle Grayskull to send Teela to visit him. Meanwhile, Skeletor obtains a volume of a spellbook called the Encyclopedia of Evil and plans to obtain the entire collection with the help of Flogg, B.H., and Quakke while also taking Grot as a hostage.

EP36 A Plague on Primus Jan 01, 0001

Skeletor gets his hands on some anxiety gas which causes any males exposed to it to become trembling cowards and has an opposite on females. Now it is up to the females to defend Primus from the Evil Mutants.

EP37 The Test of Time Sep 24, 1990

The city of Levitan is in need of more berillium to run its generators. Master Sebrian's old friend Treybius travels to Primus to deliver the berillium where his ship the Star Trader is intercepted by the Evil Mutants. After being rescued by the Galactic Guardians, Treybius accompanies He-Man, Master Sebrian, and the Galactic Guardians to Denebria to reclaim the Star Trader and get the berillium before Levitan crashes to the ground.

EP38 Four Ways to Sundown Sep 25, 1990

The Galactic Guardians and the Evil Mutants remember their recent battle in the Quagmi Swamps. Each side recaps what happened during the battle.

EP39 The Sheriff of Gorn City Sep 26, 1990

In order to bring law and order to Gorn City, Flogg takes Skeletor's suggestion to appoint Flipshot as its new sheriff so that Skeletor can spring a trap for He-Man. Flipshot and Spinwit gain the support of Gorn City's mayor Seeka who has no vendetta against Primus. As Skeletor and the ex-mayor Korac orchestrate events to lure Tyroc and the Ugly Bunch to face He-Man by allowing Byloc to be captured, He-Man gains the assistance of Meliac to help defeat them.

EP40 The New Wizard in Town Jan 01, 0001

A large meeting of magic users is occurring on Primus. The Opague magician Ramlin is in attendance as he has a plan to steal everyone's magic.

EP41 The Nemesis Within Jan 01, 0001

During an event on Primus where different inventions are being shown off, Skeletor has Grr steal a cloning device. When He-Man works to reclaim the device, the Evil Mutants obtain his DNA sample which Skeletor uses to create a clone he calls "He-Slave" which he plans to use to defeat He-Man.

EP42 He-Fan Jan 01, 0001

He-Man gets a big fan in the form of an old lady named Melindra. When the Galactic Guardians go on a mission, they are unaware that Melindra has stowed away on the Starship Eternia.

EP43 The Dream Zone Jan 01, 0001

Skeletor uses an invention to get into the Dream Zone. When he attacks the internal device that maintains the concentrated subconscious that helps to protect Primus, He-Man must enter the Dream Zone to confront Skeletor.

EP44 Brain Drain Jan 01, 0001

Skeletor uses an intelligence amplifier given to him by Korac to enhance the intelligence of the Evil Mutants. Even when they succeed in overcoming He-Man, the Evil Mutants start being intellectually superior to Skeletor.

EP45 You're in the Army Now Jan 01, 0001

Adam is on trial for running away during an attack by the Evil Mutants and a supposed act of treachery when he was secretly transforming into He-Man with Werban prosecuting him. Despite Master Sebrian attempting to speak on Adam's behalf, Adam is found guilty by Werban and is to be shipped off to the Prison Moon for the next 18 Telks. Meanwhile, Skeletor and Flogg enlist their inside person to plant a disruption bomb at the Titus Observatory to serve as a diversion for the Evil Mutants' next attack.

EP46 No Easy Way Jan 01, 0001

While on a reconnaissance mission to Primus' moon, He-Man and the Scientists of Primus discover a plant species that is harmful to the Mutants of Denebria. He-Man harvests the plants and brings them to Primus in hopes that it can keep away the Evil Mutants.

EP47 The Guns of Nordor Sep 27, 1990

Flogg has obtained some new laser cannons with their range being a threat to Primus. Now He-Man and the Galactic Guardians must infiltrate Nordor and destroy the cannons before it can be used on Primus.

EP48 The Bride of Slushhead Sep 28, 1990

A bug on the Starship Eternia causes it to land on Denebria. Sagitar rescues a Mutant named Felca who is the future bride of Slush Head. Discovering that Sagitar rescued Felca, Slush Head agrees to help the Galactic Guardians get a new part for the Starship Eternia. Flogg finds out that Slush Head invited the Galactic Guardians to his wedding as Skeletor sees this as an opportunity to get rid of them once and for all.

EP49 Dreadator Jan 01, 0001

An unbeatable gladiator champion named Dreadator is persuaded by Skeletor to fight He-Man. To prove that he is the best warrior in the universe, Dreadtor challenges He-Man to a duel.

EP50 Mutiny on the Mothership Oct 01, 1990

The Mutant Mothership is caught in a space storm. Displeased with Flogg's decisions, Staghorn persuades B.H. and Quakke into starting a mutiny.

EP51 Rock to the Future Jan 01, 0001

Slush Head and Staghorn discover a 1980s rock star on a desolate planet. When they take the rock star to Denebria to meet their fellow Mutants, Skeletor plans to use the rock star in his plot to destroy He-Man.

EP52 The Running of the Herd Jan 01, 0001

After helping to accompany Hydron, Flipshot and Gepple to study the solar flares, He-Man learns that Sagitar's strange behavior comes from the Running of the Herd vision as He-Man allows the group to head to Equinos to celebrate the Horse Lords' heritage or else perish. Flogg plans to be present at the Running of the Herd with Skeletor, Slush Head, Staghorn, and the Mutant Troopers as a way to target Sagitar while threatening the planet's destruction to General Nekor.

EP53 Balance of Power Jan 01, 0001

He-Man, Hydron, Flipshot, Sagitar, and Mara head to the planet Nekron to negotiate peace between the Mytes led by President Pell and the Gleanons led by General Nifel. They come to the aid of the Mytes when Crita collaborates with General Nifel in capturing President Pell in order to access the Transium Mines and obtain enough to make weapons for the Evil Mutants.

EP54 The Tornadoes of Zil Jan 01, 0001

Mara contacts Master Sebrian to inform him of a radio signal from the planet Zil that has been uninhabitable due to the storms there. He-Man and Spinwit head to Zil where they meet their inhabitants who would like Spinwit to save them due to the crystals for their Tornado Machines are almost out of power. Meanwhile, Skeletor takes B.H. and Quakke with him to attack Zil.

EP55 The Taking of Levitan Jan 01, 0001

President Pell sends his ambassador Bimo to Primus to showcase his robot Kog. Upon being contacted by General Nifel and Crita, Skeletor and Flogg plan to reprogram Kog to destroy Levitan where they have the Gleanons' programmer Private Dobson do the job. Upon Bimo and Kog's arrival, Optikk activates Kog to attack as he, Staghorn, Hoove, Slush Head, B.H., and Quakke begin their attack on Levitan.

EP56 Save Our City Jan 01, 0001

The Mytes and the Gleanons are still at each other. General Nifel and Crita have a plan to subjugate the Mytes. Now He-Man and Mara must help the Mytes and thwart the Gleanons' plot.

EP57 The Power of the Good and the Way of the Magic Sep 19, 1990

To cut off the supplies to Primus, Skeletor and Flogg hatch a plan to conquer the planets in the Tri-Solar Galaxy. The planet Danzig is their first stop as He-Man, Flipshot, and Ambassador Bimo come to Danzig's defense.

EP58 Queen's Gambit Jan 01, 0001

Skeletor causes a meteor to head to Primus while Crita starts a large offensive against the Mytes. With He-Man busy dealing with the meteor, Mara is on her own defending the Mytes from Crita and General Nifel.

EP59 There's Gems in Them Hills Jan 01, 0001

Skeletor and Korac free some mercenaries and promises them a reward if they terrorize Primus. When He-Man tries to infiltrate them and gets caught, Ambassador Bimo becomes his unlikely rescuer.

EP60 The Call to the Games Jan 01, 0001

The Galactic Guardians and the Evil Mutants get involved with a battle between two gigantic stars. When the battle is finished, both parties must fight each other.

EP61 The Blacksmith of Crelus Jan 01, 0001

He-Man and the Galactic Guardians head to the planet Crelus to find the blacksmith Yolt to make weapons for the upcoming Games. Though Skeletor and Flogg have a plan to make Crelus make weapons for them and fool him into thinking that the Galactic Guardians are the bad guys.

EP62 A Time to Leave Jan 01, 0001

The Galactic Guardians are in need of a trainer for the upcoming mutant invasion. When they arrive on the planet Nekron, they encounter the shady and unusually large Myte named Wulk who trains them until it comes to a certain maze where he has plans of his own that involves working Skeletor to take revenge on the Mytes.

EP63 The Games Jan 01, 0001

The Galactic Guardians and the Evil Mutants compete against each other in the Games. While the Evil Mutants win the first round thanks to some trickery, the Galactic Guardians work to turn the tide against them.

EP64 Flogg's Revenge Jan 01, 0001

He-Man and the Galactic Guardians celebrate their victory in the Games. After failing to blow up the Great Hall with a stolen astrosub that has a Transium Ore, Skeletor and Flogg take hostages with the condition of their release is that He-Man must face Skeletor in the Arena.

EP65 The Final Invasion Jan 01, 0001

In light of the Galactic Guardians' latest victory, Flogg leads the Evil Mutants and the entire Denebrian forces in their final battle against Primus.
5.3| 0h30m| en| More Info
Released: 01 September 1990 Ended
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Country: United States of America
Budget: 0
Revenue: 0
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Synopsis

The New Adventures of He-Man is an animated series which ran in syndication in the fall of 1990 while Mattel released the toy line He-Man, an update of their successful Masters of the Universe line. The cartoon series was intended to be a continuation of Filmation's He-Man and the Masters of the Universe series.

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m-ozfirat The new adventures of He-man was a better sequel to the original series then She-Ra as it was done not purely for commerce but for television art and certainly the final seal on the He-man legacy compared to the banal 2000 revival when the era of He-man was long over. The series has its good points and its bad points which I will explain along with my final verdict. The Good The story lines lines in the original were excellent but told with simplicity and naivety this series avoids that dual approach and makes the story lines more complicated within the same theme without being wooden. The character of Adam is mature and one that is realistic as a young prince rather then a young imbecile and is better represented in appearance though the long hair from the original is better both for the prince and his alter ego He-man. The original allies of He-man are also better represented both as animation and as characters. The annoying pet Tiger from the series is gone reinforcing these strengths and He-man has more abilities with his sword as well as his original strengths of speed and strength. The BadUnlike He-man and his alter ego Skeletor in the original series was better both as a character and the way he was represented especially his mannerisms, appearance and voice this Skeletor has no charm this goes beyond Skeletor to his new followers as his minions in the original all had the charm and attraction he had. The adventures are all set in space and in the future not in different parts of the galaxies were He-man always travelled allowing for different adventures. The animation but not representation is better when done in Manga opposed to the hastened and rough original in Filmation but was done with anime making it more like Star Wars rather then He-man the Japanese style of animation in Thundercats would of been better the transformation scenes are less dramatic and this looses the charm from the original series.In short a noble series and one that makes up for the weaknesses of the original and its excess sequels but however lacks its charm.
TheLittleSongbird The New Adventures of He-Man is not the best of anything to do with He-Man but I didn't think it deplorable either. I watched the series with intrepidation because I remembered disliking it as a child, but as an adult while there are flaws it is not as bad as I remembered. The pilot episode was on the uninspired side and the animation quality is uneven, a lot of the time it is colourful and unique but there are also times where the character designs are jerky and the backgrounds lack life. However, the music is catchy and cool, the action sequences are choreographed well and compel you at least and the transformation sequence was the one I remembered always really liking and that is still the case here. The writing does have some stilted moments but is often funny, intelligent and with a sense of conflict, the story-lines are thought out well and interesting and the characters whether heroes or villains are engaging. The voice acting is very good. All in all, The New Adventures of He-Man is not bad, better than I remembered. It will never be one of my favourite shows but compared to some of the awful animated shows of the past decade or so it is deserving of a better reputation. 7/10 Bethany Cox
Troy Herman Deplorable. Ridiculous. Not even sub-standard fun. The anime style is annoying. The queen of Eternia has blue hair? Why is Prince Adam dressed like a shepherd? And as Prince Adam- the voice is SO gay. The lisps are unmistakable. No, being gay is not the problem. I'm gay but prefer Prince Adam/He-Man to be masculine, bold and strong. He is suppose to be the almighty defender after all. And Skeletor- yelch. NOT scary, not frightening. Why is his face green? And why did they have to change the chant that turns Adam into He-Man? "By the power of Eternia"? Um...it's "By the power of Grayskull" people!! You cannot make a Batman movie or cartoon and take him out of Gotham. Superman will always be in Metropolis. You CANNOT go changing a characters legacy just because you want to. BAD producers.Other reviews on the net have said the show can stand on its own. Um...NO it cannot. It's a pathetic attempt to breath new life into a classic story that was in no need of CPR. Guess the old saying is true- if it ain't broke, don't fix it. For me this will be like the film Halloween 3. I will forget it ever happened.BAD producers!!! Shame!!!
djaxisravenguard As far as sequels go, this show takes the sword and sorcery of the original, and tacks on an uninspired time travel pilot. But if you disregard the initial episode, the show itself is a bonafide jewel.This is "The New Adventures of He-Man", and as the title implies, the adventures are new. Both He-Man and Skeletor gain new allies, new powers, and newly found depth to their characters. Skeletor in particular is no longer just a bumbling goon, but he has not turned into the sinister live action movie version of the character. He still has a wry sense of humor and a surprising amount of humility as he is no longer the true alpha dog, but his villainous works are just as heinous as a "real" villain's.Which brings me to the mutants. Early into the show it's readily apparent that like Skeletor's last minions, they do have a penchant for mistakes, but are a much stronger and fearsome group. Instead of being just a mish mash of villains, they're a well oiled fighting machine strengthened by years of war. Flogg in particular is far from the brightest tool in the shed, but he's as sincere as can be, and you can see it in him, that if he was just a little bit better at his job, perhaps even Eternia would need to fear him.He-Man as well gets an overhaul, with a much heavier focus on "the way of the magic." His power sword has taken on She-Ra like transformation powers and can not only defend and reflect enemy weapons, but can also be used as a "gun" itself. This part did bother me, as it just feels tacked on, as though the creators wanted him to be so good, that guns were out of the picture. Yet the more useful (this time) Adam ends up with some gun-play...As solid as the villains are, the Galactic Guardians really seem to be more akin to the bad guys of the old series. There's very few introductions and more often than not their victories feel more like lucky breaks than true skill. While the mutant's mistakes are essentially luck for the Guardians, if really feels like I said. If Flogg was just one iota more competent or maybe if Skeletor truly fell into the line of command as a cooperative underling, the people of Primus would be in grave danger.Plotwise, the (generally) five episode story arcs are superb, with the earliest one having shades of Vietnam and even aspects similar to WW2. The stand alone episodes range from well done (especially the episodes around the scientists) to terrible (a galactic rodeo anyone?) But all of them serve at least some purpose.Animation is at times a bit "jerky" but the fight scenes are much closer to Japanese anime than traditional American animation. Overall, the lips sync with the voices well, and at in many cases the show has a very clean feel to it. The backgrounds also range from unique to downright boring, but largely lean towards unique.Sound is another high point. Ouside of a few goofy music clips, the music itself is good enough at time to drive anyone with a taste for electronica wild. Voices, like all cartoons, range from annoying to pleasing, but all seem to fit the characters.In summation, at the least The New Adventures of He-Man is a must see for fans but could also be enjoyed by people new to the franchise.