The Herculoids

1967
The Herculoids

Seasons & Episodes

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EP1 The Pirates Sep 09, 1967

After killing two creatures with a treasure chest, pirates bury it on Amzot. When the Herculoids approach, Dorno is captured and held hostage.

EP2 Sarko the Arkman Sep 09, 1967

Sarko captured Igoo for unknown reasons, attacked Zandor with sleeping gas, and captured Dorno and Tundro as well.

EP3 The Pod Creatures Sep 16, 1967

An alien spacecraft hovers over Amzot, dropping mechanical pods onto the planet. Meanwhile, Dorno, Igoo and Gleep, on a mission to get firewood, see the robotic pod creatures as the pods open up and start attacking the trio.

EP4 Mekkor Sep 16, 1967

A group of powerful robots, led by a larger robot, attack the Herculoids.

EP5 The Beaked People Sep 23, 1967

Krokar, leader of the Beaked People, stages an invasion on the Winged Monkeys, purposely letting one escape so he can capture Zandor and rule Amzot.

EP6 The Raiders Sep 23, 1967

Sta-Lak flew over Amzot; upon seeing Zandor and Zok, Sta-Lak turned his ship invisible to avoid detection, with the intent of taking Tara prisoner.

EP7 The Mole Men Sep 30, 1967

After being woken up by a bird, Zandor investigates Marcon and the Mole Men's plans to invade the surface world, saving a condemned prisoner in the process. Meanwhile, other Mole Men are attacking the Herculoids.

EP8 The Lost Dargyte Sep 30, 1967

Zandor rescues a young boy from a vulture; the Herculoids then take the boy back to his heavily-shadowed home because he can not live in sunlight. The insect-looking creatures attack the Herculoids on their way out.

EP9 The Spider Men Oct 07, 1967

A group of spider-like creatures kidnap Dorno, then try doing the same with Tara. Gloop saves her while Gleep blows a horn beckoning the Herculoids to action. Zandor briefly frees Dorno with his shield but is soon captured with Dorno. After a stalemate, Zandor calls the Herculoids to action for one concentrated attack.

EP10 The Android People Oct 07, 1967

Zandor was captured by Gorvac, leader of the Android People, and created a giant evil clone of Zandor with plans to create an army of Zandor clones.

EP11 Defeat of Ogron Oct 14, 1967

Andropon and his robots invade Amzot, where the Herculoids easily defeat them. After Andropon continuously threatens to build replacement robot armies (and Zandor continuously vows to defeat said armies), Andropon pits his top warrior Ogron against Zandor and Zok.

EP12 Prisoners of the Bubblemen Oct 14, 1967

Brotak and his Bubblemen kidnap Zandor and Tara for the purpose of using them as scientific experiments.

EP13 Mekkano, the Machine Master Oct 21, 1967

Trained machines break Mekkano out of an intergalactic prison, where he vows to destroy the ones who put him in prison: Zandor and the Herculoids.

EP14 Tiny World of Terror Oct 21, 1967

Torrak shrinks the Herculoids down to microscopic size for the purpose of destroying them with his super-powered microorganisms and then enslaving the galaxy.

EP15 The Gladiators of Kyanite Oct 28, 1967

After destroying the last wild creature of Kyanite, Neron and his gladiators capture Tundro. Zandor and Zok, followed by the rest of the Herculoids, arrive at the arena to rescue Tundro and fight the gladiators.

EP16 Temple of Trax Oct 28, 1967

The unnamed high priest of Trax kidnaps Tara in order to use her as a sacrifice for the idol Trax, cutting off the Herculoids in their rescue attempt. Can Zandor and Zok, who are miles away, get to Trax in time?

EP17 The Time Creatures Nov 04, 1967

Oton, leader of the Time Creatures, has determined that in order to rule Amzot in the future, he has to change its past, starting with destroying the Herculoids and altering time in his favor.

EP18 The Raider Apes Nov 04, 1967

Gotron and his Raider Apes burn a village in search of gold. The Herculoids come to the villagers' aid.

EP19 The Zorbots Nov 11, 1967

A terrible wind storm is raging on Amzot. However, Zandor notices that winds on the left side of a canyon are aiming right, while winds travel in the opposite direction on the right side. Zandor and the Herculoids investigate, and discover Konar is destroying Amzot's atmosphere to replace it with his own. Konar sends his henchmen, who are either killed or injured by the Herculoids. As Zandor confronts Konar, Konar brings out the giant Zorbots to take on the Herculoids. Zandor chooses to surrender in order to destroy the wind machine from within and, when successful, battle the Zorbots.

EP20 Invasion of the Electrode Men Nov 11, 1967

Volton and his Electrode Men fly into a volcanic crater, setting up a dome headquarters to take over Amzot. The Herculoids are easily defeating them until Volton takes Tara and Dorno prisoner. Zandor and the Herculoids have to wait until nightfall, when the Electrode Men's power is weakened.

EP21 Destroyer Ants Nov 18, 1967

A lightning storm causes a nest of giant ant eggs to hatch. The giant ants cause havoc and destruction and Zandor and the Herculoids must put an end to them.

EP22 Swamp Monster Nov 18, 1967

A hideous monster emerges from a swamp and goes on a rampage, destroying anything it comes in contact with by its radioactive touch. It eventually traps Dorno and Gleep in a cave, and it is up to Zandor and the rest of the Herculoids to rescue them and defeat the creature.

EP23 Mission of the Amatons Nov 25, 1967

Amak and the Amatons come to the planet and place control collars on some animals. When their efforts to enslave the Herculoids fail, Amak tries to kill them. Gloop and Gleep save the day by turning Amak's stun turret on him, causing his ship to crash.

EP24 Queen Skorra Nov 25, 1967

Queen Skorra unleashes a mud/lava creature which they eventually defeat, but Skorra plans to force them into exile by sending her drones to capture Gleep, Gloop, Tara, and Dorno. They defend themselves long enough for Zandor and the others to return and drive off the drones. Skorra launches a mega-shield missile and closes the mega-circle to destroy everyone, but Tundro creates a smokescreen while the others make a tunnel to escape and then send Skorra running.

EP25 Laser Lancers Dec 02, 1967

The story starts with Zandor knocked out by the Laser Lancers and the Herculoids coming to the rescue. Magoth and the Lancers send a new wave of attackers which the Herculoids repel, but it is a ploy to take Dorno and Tara hostage. With Gleep's help, they seal off the tunnel the Lancers used to sneak up and repel them once and for all.

EP26 Attack of the Faceless People Dec 02, 1967

The princess Serena of the Sun People arrives on Amzot, being pursued by Darkon of the Faceless People. Darkon wants Serena so he can control her people. The Herculoids successfully drive him off, but not before he captures Tara. Zandor agrees to a trade, but substitutes a berobed Gleep for Serena and they destroy Darkon's palace from the inside.

EP27 The Mutoids Dec 09, 1967

A ship crash-lands on Amzot with a sole occupant on board. Zandor offers assistance and the passenger turns out to be a Mutoid, a race who can change their appearance to anything. The Mutoids plan to use Amzot as a launching site for their missiles to fool their enemies. Can Zandor and the Herculoids stop them in time?

EP28 The Crystalites Dec 09, 1967

A meteor crash-lands on Azmot and transforms into a giant crystalline object. Zandor investigates and is attacked by the Crystalites, while Tara and Dorno are captured in crystal cells. Zandor, Gloop, and Gleep steal uniforms, sneak into the fortress and free Dorno and Tara. Gloop and Zok destroy Kryton's ship and he is defeated.

EP29 Return of Sta-Lak Dec 16, 1967

Sta-Lak returns to Amzot seeking vengeance and equipped with robot duplicates of Igoo, Zok, and Tundro. He captures Dorno, Tara and Zandor and the others are forced to go into his volcano lair. The robot duplicates prove no match to the originals, even though the robot Igoo can spin at high speeds and has multiple arms, and the robot Tundro can fly. Sta-Lak enters a bubble and flees into a volcanic lavahole.

EP30 Revenge of the Pirates Dec 16, 1967

The pirate captain and his crew from "The Pirates" return. Using an image transmitter, the captain immobilizes Zandor and the Herculoids and takes Dorno and Tara prisoner. Zok uses his neutralizing eye beams to free them, then Gloop finds the real Dorno and Tara from the transmitted images and the Herculoids launch a new assault. The captain tries to escape, but Gloop blocks his escape missile tube, causing the ship to explode.

EP31 Ruler of the Reptons Dec 23, 1967

Tara is captured by the Reptons, who place her in a mind control device to make her their evil queen. She orders her people to destroy Zandor and the Herculoids, who beat them and go to rescue Tara. The Reptons send the Destructo Bats after them, but they escape, recover Tara, free her from the machine's influence, and destroy the Reptons' underground lair.

EP32 The Antidote Dec 23, 1967

While investigating panic among the Monkey People, Zandor confronts a giant spider and is bitten and poisoned. Dorno must go to the six-legged mustachioed Spider People within the Endless Caves with the Herculoids to get the only known antidote. The Spider People capture Dorno to hold him hostage. The Herculoids eventually stage a rescue, get the antidote, and block the Spider People's caves to cover their escape.

EP33 Attack from Space Dec 30, 1967

Amzot is being bombarded by the planet Luvanuum. Zaygot and his henchmen are trying to destroy Azmot. The Herculoids travel to Luvanuum in a ship captured from Sarco. When they land, their ship is destroyed and they are attacked by winged sentries with deadly laser beams. The Herculoids destroy Zaygot's base and he escapes - they use Zaygot's ship to return to Amzot.

EP34 The Return of Torrak Dec 30, 1967

Torrak returns and sends out a giant fly to capture Tara. The Herculoids follow and discover that Torrak's warrior microorganisms are now larger and more formidable, but defeat them anyway.

EP35 The Island of the Gravites Jan 06, 1968

Zandor and Dorno rescue a man floating in the river who says he is from Gravite Island and tells them that a villain has taken over the island. The Herculoids go to investigate and are attacked by giant gravite creatures. The creatures are being created by Lotak, who wants the village because of its large deposits of gravite. Zok destroys the machine Lotak uses to make his creatures and Lotak is destroyed when his energy ray backfires.

EP36 Malak and the Metal Apes Jan 06, 1968

Malak sends his Metal Apes to attack the Sea People. Dorno is shot off of Zok by one of the creatures. Zandor and the Herculoids destroy the Metal Apes. A damaged Metal Ape returns to Malak's headquarters and is followed by the Herculoids. The Herculoids destroy the remaining Metal Apes and Zok causes a steel beam to fall on Malak and his assistant.
7.4| 0h30m| en| More Info
Released: 09 September 1967 Ended
Producted By: Hanna-Barbera Productions
Country: United States of America
Budget: 0
Revenue: 0
Official Website:
Synopsis

Somewhere out in the deep space live the Herculoids. Humanoid Zandor, along with his wife Tara and son Dorno, lead a group of unique creatures: Zok the flying dragon, powerful simian Igoo, rhinoceros hybrid Tundro and two protoplasmic wonders named Gloop and Gleep. Together, they use their diverse super strengths to defend their utopian planet against attack from sinister invaders.

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Reviews

O2D It's weird how you can remember things one way and then find out your memories are wrong.I have recently been watching old stuff I liked as a kid and most of it is unbearable crap.The Herculoids isn't unbearable, it's just really strange.These people live in some sort of nuclear wasteland where nothing grows and every other being in the universe wants to invade their barren wasteland.They never even explain the relationship between the characters.The man and boy do and say lots of things to lead you to believe that they aren't father and son.One really good thing about this cartoon is that they kill people.That's always refreshing.
cairn6 "The Herculoids" was a favorite of mine as a kid back in the late 70's during its later runs on various networks. (I remember it being included in a large block of various other series headlined by the "Harlem Globetrotters" and later in new episodes as part of the "Space Stars" series. Like what was said, the artwork was high quality...superior to many other TV series of the time, and the story lines, while always formulatic, did the job of entertaining the viewer. A typical 10 minute episode was as followed:*First 30 seconds, some alien or invader arrives, unleashing a fleet of attack crafts or robots. *The next two minutes...the Herculoids and their humans discover the bad guys, either by them attacking or issuing a threat. The next 30 seconds...the good guys make a plan. *The balance of the episode: backed by a jazzy soundtrack, the Herculoids turn the bad guys' equipment into junk ending with the said bad guys being sent away or escaping with their pride seriously wounded. The only thing that I always wondered about...why didn't Zandor and company open up a scrap yard...they sure cornered the market!!
jetsetrj I can not get over how well the Herculoids series have stood up over time. I watch it every chance I get (it drives my wife crazy)! The art work is still wonderful and fantastic. The stories are full of action and (the real reason it works) it's short stories of good over evil are quite compelling. I went to the 2008 Comic-Con with my son (who is an illustrator) and did not see the Herculoids represented at all. This series deserves major front burner attention. For such a short plot line it's got all the stuff to make it to the big screen. A strong family theme mixed with self reliance and Dorno's sense of responsibility taught by his farther Zandor. Yeah it has a little Tarzan twist to it's flow but that's why it works, keep it simple stupid ! Zandor seems to understand the line between what machinery and technology can and can't do for you. Even though he is surrounded by it he is not a slave to it and prefers his and his family simple life in the Forrest of Amzot. I would love to see The Herculoids adapted for the big screen. Just imagine a live action seen with Igoo (The Rock Ape) pounding his metal foe into the ground. Hulk, Iron Man, Batman watch your back. The Herculoids are the next sleeping Si-Fi giant ! ! !
stumpmee77 Next to Jonny Quest, this was the first cartoon I could recall before or since that didn't continuously waste time telling me what the people/creatures were going to do. Don't these action-oriented cartoon makers of the present day realize that the bulk of the fun is in seeing the resolution happen not laying out the scenario? Oftentimes I was riveted surprised cheered over the victories the principles had over the bad guys. You weren't let in on this menagerie's thought processes other than their characteristic sounds which could have meant anything (Or Tundro's occasionally triumphant smile). When resurrected in the 80's they tried to make some herculoids puppy-dog cute (particularly my favorite the once aloof, brutal to the bad guys Zok which irritated me)and toned down on the violence and make Zandor's family more like us American Earthlings. But who cares it was still good versus bad and not spoiling the surprises of what these adorable creatures did.