Superhuman Samurai Syber-Squad

1994
Superhuman Samurai Syber-Squad

Seasons & Episodes

  • 1

EP1 To Protect and Servo Sep 12, 1994

Malcolm uses the Skorn virus in order to win the student body presidential election over Yolanda Pratchert.

EP2 Samurize Sep 13, 1994

A virus is sent into Jennifer's pager, which causes Jennifer to dislike Sam and love Malcolm.

EP3 Samurize Guys Sep 14, 1994

A virus is created that causes everyone affected to forget everything - even who they are.

EP4 Amp Loves You, Yeah, Yeah, Yeah! Sep 15, 1994

Amp falls in love with his substitute history teacher, Ms. Tilden. After mistaking an utterly hideous old woman to be the object of their friend's affections, Sam, Sydney, and Tanker institute a scheme to make him forget his crush. Also, Malcolm has a totally unrelated nefarious scheme of some sort. :oP

EP5 An Un-Helping Hand Sep 16, 1994

Malcolm creates the Blink virus and sends it into the police files in order to cause a false arrest for Jennifer during her date with Sam at the drive-thru theatre.

EP6 His Master's Voice Sep 17, 1994

Sam and his rock band, Team Samurai, are on the bill to perform at a concert at North Valley High School tonight, but Malcolm has other ideas. He creates the Trembulor virus to create an impenetrable barrier around Sam's house.

EP7 Some Like it Scalding Sep 18, 1994

Sam decides to have a slumber party at North Valley High School as the school's fundraiser. However, Malcolm sends the fire virus, Plexton, into the school's thermostat. With the party literally boiling over in the intense heat, can Servo save the day?

EP8 Mal-Kahn Tent Sep 19, 1994

The battle begins in this episode when Sam Collins, your typical high school student, discovers the world of Syberspace and becomes Servo, fighter for justice in the digital world.

EP9 The Cold Shoulder Sep 20, 1994

After earning a 'B' on her report card, Sydney finds that this is the least of her worries when a Mega-Virus takes over her wristwatch and makes her hand go on a petty crime spree.

EP10 Que Sera Servo Sep 21, 1994

Malcolm sends the Skorn virus into Sydney's voice synthesizer, which then totally messes up Tanker's and her voices.

EP11 A Break in the Food Chain Sep 22, 1994

Plot of this episode is not specified yet.
Please check back later for more update.

EP12 Ashes to Ashes Disk to Disk Sep 23, 1994

Kilokahn decides to experiment on himself by taking over Malcolm's body in order to experience life in the real world. He then sticks Malcolm inside of a new mega-virus monster. Sam and the others notice that it really is Kilokahn inside Malcolm's body (while he tries to cover it up to the rest of the outside world), and it is up to Servo to save Malcolm.

EP13 Lights, Camera, Action Sep 24, 1994

Malcolm creates the ice virus known as Gramm (sister to the fire virus, Plexton) and sends it into Sam's air conditioner for the purpose of having people turning cold against one another. Surely enough, it works on its victims - Sydney, Tanker and Amp. Sam, as Servo, must destroy Gramm in order to break the spell (and in the process, fend off the reserve virus, which is none other than Plexton!).

EP14 Sweet and Sour Kilokahn Sep 25, 1994

A fortune-telling game is the culprit in this episode, as once infected by a virus, it causes everyone's personalities to completely reverse. From this spell, Sam becomes a wimp, Tanker becomes a nerd, Amp becomes really really smart, and Sydney....well, you can just call her Wild Thing!

EP15 To Sleep, Perchance to Scream Sep 26, 1994

Malcolm creates the Hock mega-virus monster and sends him into the food factories for the purpose of stopping shipments of food to the world that needs it.

EP16 Out of Sight, Out of Time Sep 27, 1994

Using the Troid virus which has been sent into Jennifer's pom-poms, Malcolm is able to make the world around Sam disappear completely when each victim picks up the pom-poms, and the victims end up in syberspace, stored onto floppy disks! Sam is the only person he knows that is left, and comes to the realization that the virus is responsible for the disappearance of everyone he knows.

EP17 Money for Nothin' & Bits for Free Sep 28, 1994

Sam learns just how dependent he is upon his friends when he gets sucked into a video camera and nearly goes insane from the prolonged enforced solitude.

EP18 Water You Doing? Sep 29, 1994

Sydney installs a children's computer program and is able to use it on Kilokahn, turning him from evil to good. When Malcolm discovers the good Kilokahn (and the fact that the good Kilokahn will not bring the Hock virus to life), he is infuriated and attempts to take on life as a good-natured fellow, only to fail miserably.

EP19 Just Brown & Servo Sep 30, 1994

After Sam has a strange nightmare, Kilokahn seizes this opportunity to send a virus into Sam's alarm clock which freezes it and gives Sam continuous nightmares. How will Sam ever wake up to actually defeat the virus?

EP20 My Virus Ate My Homework Oct 01, 1994

In order to make Sam miss a date with Jennifer, Malcolm creates a Mega-Virus that will render time meaningless around the world.

EP21 Hello Darkness, My Old Friend Oct 02, 1994

Malcolm taps into bank accounts across the country, making him incredibly rich while everyone else struggles to pay for necessities. Of course, he uses his money to bribe his schoolmates into doing embarrassing things. Sam holds himself aloof from this until his little sister, Elizabeth, gets into a car accident and needs surgery.

EP22 Born With a Jealous Mind Oct 03, 1994

Upon having his act for the school talent show, a dramatic reading of Coleridge's ""The Rime of the Ancient Mariner,"" shunned, Malcolm decides upon the somewhat thematic revenge of turning all the water in the city into hydrochloric acid. Also, Tanker learns the danger of bingeing on dill pickles, and spends the episode in agony from severe stomach pain, and learns an important lesson about where his limits lie.

EP23 Cheater, Cheater, Megabyte Eater Oct 04, 1994

Desperate to prove to Jennifer that he is not totally lacking in any sense of romance, Sam plans a romantic dinner for the two of them. However, when he lets Tanker, Sydney, Amp, and Mrs. Starkey help him out, Malcolm overhears and uses this to his best advantage by sending a Mega-Virus Monster into Mrs. Starkey's egg-timer to make her go insane.

EP24 Romeo & Joule-watt Oct 05, 1994

Sam's report for school is destroyed by Elizabeth, who draws pictures all over it, and Sam feels he is about to face impending doom at school because of this. But that is the least of his worries when Kilokahn, against Malcolm's wishes, releases a mega-virus monster to sound off an alarm system which will apparently trigger warheads throughout the globe. It's up to Sam once again to save the world from certain danger!

EP25 Rock n' Roll Virucide Oct 06, 1994

Amp is attempting to get in shape for a competition, and Malcolm creates a virus that attempts to knock out all the electricity in the world.

EP26 Stiff as a Motherboard Oct 07, 1994

Sydney wins a date with superstar Chad Williams, leaving Tanker very jealous. Meanwhile, Malcolm attempts revenge at the people of Japan, who made his new hard drive that ate his disk and severely messed up his hand, by sending out a smog virus to harm the people. Sam tries to convince Tanker not to be jealous while there is the emergency of smog in Japan.

EP27 Pride Goeth Before a Brawl Oct 08, 1994

Malcolm creates a Stupid Virus in order to tamper with the national test scores at high school, and Principal Pratchert accuses Amp of tampering with the scores.

EP28 Starkey in Syberspace Oct 09, 1994

Tanker & Jennifer are cast as Romeo and Juliet in the school play, much to Sam's and Sydney's dismay. Malcolm revamps the Chronic virus and sends him into the school's stage lights.

EP29 Hair I Stand, Head in Hand Oct 10, 1994

A Rock n' Roll Virus is created to turn Mrs. Starkey into a heavy Rock n' Roll maniac!

EP30 Portrait of Artist as a Young Virus Oct 11, 1994

Malcolm creates the Manfu virus and sends him into the school's water fountain, causing whoever touches it to become stiff and unable to move or speak. Unfortunately, that victim is Sam. How will he be able to fight if he can't move? It's up to his friends to help him out on that.

EP31 The Taunt Heard Round the World Oct 12, 1994

Kilokahn no longer wants Malcolm's help in making viruses, so he turns to the first computer user he can find, which is Sydney. He gets her to create her own virus for Servo to fight. After a bit of confusion, it seemed as if the virus would not cause any harm after all, that is until Malcolm turns the virus fully evil. Sydney, feeling responsible, aids Servo in defeating the virus by piloting the Drago system in order to create Phormo.

EP32 Tanks for the Memories Oct 13, 1994

Sam disguises himself as a girl in order to break into Sydney's club at school, but then is discovered by Mrs. Starkey. After Sam runs out, Starkey snoops around on Sydney's laptop (which Sam had brought) and is accidentally thrusted into Syberspace, inside one of the Sybersquad's vehicles! As if that weren't enough, there's another virus on the loose, so it will be a long day for Servo....

EP33 Love Me Don't Oct 14, 1994

Malcolm revamps the Plexton virus and sends him into Sam's blow-dryer. After water is dumped on his head, Sam is forced to use the dryer, only to have it turn his hair into a whole messy field of static electricity!

EP34 Syberteria Combat Oct 15, 1994

Malcolm creates a virus for the intent of altering the high school students' new schedules to undesirable classes, as well as putting him in all the same classes as Jennifer.

EP35 Over the River & Through the Grid Oct 16, 1994

Malcolm resurrects Skorn and sends him into Sam's radio show at school, causing the show to apparently reveal embarrassing secrets about people, including Sydney and Tanker's secrets! Sam must face his old pal Skorn and stop him once more in order to stop the leak at the station!

EP36 Do Not Reboot 'Til Christmas Oct 17, 1994

Kilokahn has a plan to escape into cyberspace and it involves using malcom to have everyone put up more christmas lights. but when kilokahn succeeds malcolm must join forces with sam in order to stop kilokahn from destroying cyber-space no matter what the cost is.

EP37 Kilokahn Is Coming to Town Oct 18, 1994

A power surge in syberspace sends Sam into an alternate universe, where everyone he knows is way different than from the universe he knows - for example, Yolanda is evil and creates viruses for Kilokahn, and Malcolm is a good-spirted guy who likes to help people. Sam must destroy the Hockinator virus in the alternate universe and find a way back home before it's too late.

EP38 Hide and Servo Oct 19, 1994

Kilokahn sends out a global taunt (via television) to Servo in order to fight in syberspace (against the revamped Hock virus, now the Hockinator), or else all television stations around the world would be shut down permanently. How would Sam/Servo respond to this taunt?

EP39 Little Ditch, Big Glitch Oct 20, 1994

Sam, Tanker and Lucky try to get basketball superstar High Jump to come to their school before a big game tonight by telling him there is a charity event. Surely enough, when he arrives, High Jump finds out that it is all a scam, but unfortunately, he (and the guys) can't leave the school because of the Krono virus which created a barrier around the school. Because of this he will likely miss the game, unless Sam, with the help of Tanker and Lucky, and the unlikely help of High Jump, can defeat the virus in order to send High Jump on his way.

EP40 Hasta la Virus, Baby Oct 21, 1994

A virus is sent into Tanker's walkman and headphones, while Tanker is using them, causing him to go insane and make obscure quotes, thus distracting him from normal life and the danger in Syberspace.

EP41 Give 'Til It Megahertz Oct 22, 1994

Malcolm sends a virus into a music box, hoping that when Jennifer were to open it, she would fall in love with the first person she'd see - Malcolm! Sam is very angry when he feels that Jennifer is hoping to dump him for Malcolm. Unfortunately for Malcolm, however, it's not Jennifer who opens the box - it's Mrs. Starkey! She then falls for an unwilling Malcolm, and a reluctant Sam must destroy the virus in order to break the horrid love spell.

EP42 The President's a Frink! Oct 23, 1994

Malcolm resurrects the Manfu virus to create a barrier around the high school, which imprisons the gang, who is staying after school. Tensions fly for a bit as the gang, from being imprisoned, starts verbally attacking one another.

EP43 Beep My, Beep My Baby Oct 24, 1994

A virus is sent into Jennifer's pager, which causes Jennifer to dislike Sam and love Malcolm.

EP44 Forget You! Feb 07, 1995

Kilokahn has a plan to escape into cyberspace and it involves using malcom to have everyone put up more christmas lights. but when kilokahn succeeds malcolm must join forces with sam in order to stop kilokahn from destroying cyber-space no matter what the cost is.

EP45 Loose Lips Sink Microchips Feb 14, 1995

Plot of this episode is not specified yet.
Please check back later for more update.

EP46 It's Magic Feb 21, 1995

A power surge is created in syberspace, and when Sam uses the computer to investigate, he, as Servo, is thrust through syberspace in a rapid, endless, and uncontrollable flight! Throughout the day, Sydney keeps hearing his calls for help everywhere she is, though Tanker and Amp don't believe her at first. Until that is, they hear it too and investigate. If Servo is to escape, Plexton awaits him.

EP47 Pratchert's Radical Departure Feb 28, 1995

As the Kord virus runs amok in syberspace, Kilokahn puts Principal Pratchert and the rest of the high school (minus the Team Samurai gang) under his power to do what he orders, via a television screen in the cafeteria.

EP48 Foreign Languages Mar 07, 1995

Amp is supposedly in trouble and gone from school, and the gang (and Yolanda and Jennifer) recall past experiences with Amp. It's revealed that Amp is back in space at the end (and really was a space cadet!), and later, the gang witnesses the arrival of surfer Lucky London, who would become the newest member of Team Samurai.

EP49 Truant False Mar 14, 1995

Malcolm resurrects the Kord virus and uses him to turn the outside world into a bunch of overly generous people, including the gang of Team Samurai.

EP50 Lucky's Unlucky Adventure Mar 21, 1995

Lucky decides to incorporate the concept of Sam disappearing into syberspace (behind a curtain) as a part of his magic act at school. Unfortunately, after the first part of the trick works, the second part doesn't, since Sam, as Servo, is stuck fighting the Chronic virus again.

EP51 What Rad Universe Mar 28, 1995

Malcolm decides to use a virus in order to mentally bring Principal Pratchert back to his hippie days, much to Lucky's pleasure.

EP52 Syber-Dunk Apr 04, 1995

A virus is created for the purpose that, whenever Servo is fighting him, no one will be able to hear Servo's calls for help if he gets into a jam.

EP53 Take a Hike Apr 11, 1995

When Hock is sent into the school computer in order to tamper with the summer school program files, the school sends an anti-virus system to destroy him. Then Kilokahn alters the anti-virus to look like Manfu - and turn him evil - to get Servo to try to destroy it, not knowing what consequences would lie in wait should the anti-virus be destroyed....it could mean summer school forever!
7.1| 0h30m| en| More Info
Released: 12 September 1994 Ended
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Country: United States of America
Budget: 0
Revenue: 0
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Synopsis

Superhuman Samurai Syber-Squad is an American television series. It was produced by Tsuburaya Productions, Ultracom and DIC Entertainment, with distribution by All American Television, and ran for one season from September 12, 1994 to April 11, 1995 in syndication, as well as on ABC. It was an adaptation of the Japanese tokusatsu series Denkou Choujin Gridman which was produced by Tsuburaya Productions. The series was originally going to be named PowerBoy but was renamed Superhuman Samurai Syber-Squad to avoid confusion with Saban Entertainment's Mighty Morphin Power Rangers. The series development mirrored the creative construct established earlier with the Teenage Mutant Ninja Turtles. The master toy licensee -- Playmates Toys—funded the series, interpolated American development via toy licensing rights, and did a commercial buy-in on the Fox Network, where Haim Saban had established a kids block of time with other programs like "Power Rangers." Playmates called upon the development team at DIC. DIC, Pangea and Playmates' marketing group created an ensemble of character names, traits and profiles, which were spun into a most ambiguous series offering. More than anything else, this was a quick-to-market slam dunk to capitalize on the upsurge in popularity of imported Japanese monster-robot shows which could be adapted with new, regionalized live-action footage.

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Java_Joe Superhuman Samurai Syber-Squad was a short lived TV show in the same vein as Power Rangers. Like Power Rangers it took existing footage from a Japanese Sentai-type show and added North American characters and voices to it. But there's a difference. Power Rangers took itself seriously, SSSS didn't or at least they didn't intend on it. Everything about the show was seeming done tongue in cheek including the cheesy acting and storytelling. Just look at the title. You can't take that seriously. When they have a computer virus that wipes out people's information online, suddenly the people themselves forget who they are. When you have a virus that affects cold as in the air conditioning it somehow turns people's "hearts" cold and makes them bad. When you have them wonder if in another universe that they all speak Japanese, you know they're having fun with the concept. It's very silly when you get down to it.The setup for the show is very formulaic but what do you expect? Something happens to get the bad guy angry and he works with the computer bad guy to create a new virus monster. The virus monster winds up in the school, where all the action takes place, and does stuff. The heroes all transform into their SSSS electronic forms with one being the actual robot and the others as attack ships / add ons for the robot and the robot and virus fight. Robot wins, evil guy is angry and that's that. One bonus is of course Tim Curry hamming it up as the evil guy in the computer. None of the others really went onto anything of note afterwards. So if you're up for some cheesy fun then this might be for you. But please, don't take it seriously.
WeyrdChic I am not going to claim this show was good. It was never good. The plot was formulaic, the battle sequences bored me to death, and save Sydney, who was moderately interesting (aka had half a brain and a character flaw or two), the good guys were one-note cliches. So was Kilokhan. And I felt most of this back when I was 7 and watching it, probably somewhere in the show's target audience.There was ONE good element to this show, and that was Malcolm and his storyline. The idea was a big stroke of genius on *someone's* part, I'm not sure if it was in the original Japanese show or not.Malcolm was someone you actually loved to hate, yet couldn't help but feel a little sorry for, a supercilious jerk who was Draco Malfoy before the world knew Draco Malfoy. He was far smarter than the good guys, although his lack of people skills more than made up for this, and was the only one with genuinely amusing lines. His using Kilokhan and the viruses to fulfill his personal vendettas was perfectly in-character for what was created, and it actually made the story fun.I loved to see the interactions between Malcolm and Sam, hating each other yet never knowing that they're the cause of each other's problems in the digital world. It's actually a very interesting concept that I've never seen anywhere else. The Christmas episode where they temporarily discovered each other's identities was the first time all the characters held my attention, and it also played up on the three dimensions they managed to give Malcolm: the fact that he uses Kilokhan because of the lack of control and happiness in his own life, and his disillusioned belief that the virus lord actually cares about his wellbeing.If you take it outside the context of the show, it's a very interesting story in itself.
Don McCullen While some may say that Superhuman Samurai was a second banana to the Power Rangers it was really a second fiddle to Ultraman (who came before Power Rangers/Sentai). SS was based on show from Japan called Grid Man which was produced by Tsuburaya Productions who in turn produced Ultraman.The show focused on middle schooler Sam Collins who gets sucked into a computer and becomes Servo who defends cyberspace from computer monsters created by classmate Malcom Frink and brought to life by Kilokahn an evil cyber being. However Collins along with his friends who help him with his fight with the cyber monsters don't know that Malcolm is in league with Kilokahn. They see him as stuck up know it all. Malcolm as much as he hates Sam Collins does not know that Collins is Servo and neither does Kilokahn.The Japanese counterpart does not last long and neither did this one, although it did produce a few more shows than Grid Man. It was fun to watch I admit, but at the time nothing could stop Mighty Morphin Power Rangers
DMan345 yeah i know a lota peeple didn't watch this show much but still it was pretty cool. i mean i usta watch it when i was like . .hmm 9 all the time. i barely remember much about it but i remember it being cool so its all good. anyways yeah it was a good show while it lasted, i mean it was a buffy the vampire slayer class show but action packed and cool nonetheless.