Knightmare

1987
Knightmare

Seasons & Episodes

  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0

EP1 Episode 1 Sep 09, 1994

Team 1 (Day One): Richard, Anglea, Rebecca, Rowena - Died Team 2 (Day One): Daniel, Benjamin, Gideon, Justin

EP2 Episode 2 Sep 16, 1994

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EP3 Episode 3 Sep 23, 1994

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EP4 Episode 4 Sep 30, 1994

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EP5 Episode 5 Oct 07, 1994

EP6 Episode 6 Oct 14, 1994

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EP7 Episode 7 Oct 21, 1994

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EP8 Episode 8 Oct 28, 1994

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EP9 Episode 9 Nov 04, 1994

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EP10 Episode 10 Nov 11, 1994

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8.1| 0h30m| en| More Info
Released: 07 September 1987 Ended
Producted By:
Country: United Kingdom
Budget: 0
Revenue: 0
Official Website: http://www.knightmare.com/
Synopsis

Knightmare is a British television programme for children and was broadcast on CITV from 7 September 1987 to 11 November 1994. An adventure game show, Knightmare involves a team of four children – one taking the role of the sightless dungeoneer, and the remaining three acting as their guide – traversing a medieval environment as they attempt to complete a quest and exit the dungeon, using their wits to overcome puzzles, obstacles and the unusual characters they meet along the journey. The show is most noted for its use of blue screen chroma key and use of 'virtual reality' interactive gameplay on television. Broadcast to high viewing figures throughout its original run, it has garnered a cult status amongst its fans since its final television episode in 1994. It was revived for a one off special by YouTube in August 2013.

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marcehjones Knightmare (1987-1994) A team of three contestants have to guide a fourth contestant (who's vision is impaired by a helmet) through a dungeon on a quest. Usually their goal was to recover a special object such as a crown or sword but they were rarely successful. During their adventure the group would have to solve riddles, avoid traps, and would encounter a wide range of characters and monsters (including goblins, wizards, dragons, witches, jesters, ogres, maidens and potion sellers). Some of these would be very pantomime-esquire such as the charismatic Hordris, the immortal Lord Fear, and of course the captivating Tregar.The dungeon is generated using painted backgrounds and the same blue screen technique used by weathermen (Chroma Key). Despite its innovative format and huge following it never quite got the attention or praise it deserved (probably because it was on ITV rather than BBC).It was recently repeated on Challenge TV during the mornings. There are apparently no plans to start a new series.For more information see: http://www.knightmare.com/
Howlin Wolf I would venture to suggest that there has never been a kids game show made that tops this. From the inventive - and highly advanced for its year - concept, to its generous contribution to the morale of out-of-work actors who didn't mind dressing up in ridiculous outfits, the format was a winner on all levels. It became something I looked forward to without fail to kickstart my weekend. The puzzles actually took some thought, and the idea that three players guided the one who couldn't see past the end of his nose meant it must have been fun to play whether you were experiencing or controlling. The bloke who presented it was always a bit sinister as well, must've been the beard... A kind of live-action "Dungeons & Dragons" then, only infinitely more entertaining than sitting in front of a computer. It's one of my fondest favourites from childhood, and will hopefully be remembered long after Virtual Reality has become a commonplace element in all our lives. This program was very 'funky' indeed.
SlimeyPete I loved this show when I was younger. It was one of the few kids' gameshows that has every been even vaguely taxing on the brain, featuring some reasonably complex puzzles and a lot of tricky (and very tense) timing exercises. It had fantastic visuals for the time, making use of a lot of bluescreen effects. And on top of all that it had a genuinely creepy atmosphere - something that I've never seen in any childrens' show. I'm nearly seventeen now, and if it was repeated on TV (or, even better, they made a new series of it) I would definitely throw style and social acceptance to the wind and make sure to tune in.
Chi. Well what is there to say about Knightmare? It was a kids TV programme/game show broadcast here in the UK. A team of teenagers would attempt to conquer the dungeons of doom by sending in the bravest among them into the dungeon... however there was a minor twist, the adventurer entering the dungeon had to wear a helmet which completely stops him from seeing anything except the exact spot where he was (so he could pick up and look at items he found etc) - the rest of the team had the arduous task of guiding him to safety by telling him which way to go.Memorable aspects:1) The "energy" of the adventurer is displayed as a helmed head, and as time progresses or danger threatens pieces of the helmet begin to strip off... then pieces of flesh and the finally pieces of the skull... the last thing to go is a pair of (by then) floating eyes and thats game over... you can replenish your energy by placing food in your knapsack.2) spellcasting... sometimes you could answer challenges set by "nice" characters met in the dungeon and they would give you a spell... to spell you literally had to spell... "Spellcasting... S.. L.. E.. E.. P.." kinda thing...3) big clanking gears and cogs and things and if the hapless adventurer missed his footing... well bye bye...4) At the end of each episode a gong would sound and the team of teenagers would freeze in time until the next episode...5) Tregard the dungeon master... a bearded rogue-ish looking fellow who would add strange cryptic comments after the team had frozen at the end of an episode.6) Some random jester type blokey who I don't remember anything about except he was annoying...7) Random evil-blokey (Lord Fear) who would just strut around and look menacing... usually only seen in a crystal ball..8) Crystal balls where the foe would announce his master plan and give some sort of a hint before leering menacingly towards the adventurers at which point they would all panick and shout "drop it... drop it..."9) The comments by the characters after you have answered one of their questions... "Truth accepted!" if it was correct... "Falsehood!" if it was wrong...It was a very bizarre but yet strangely amusing programme (and completely non-violent... If I recall correctly the hero would die instantly if he attempted to brandish a weapon)... it was made into a computer game for several platforms at the time, and remade as a RPG for the Amiga a few years on, but none of these managed to capture the atmosphere of the programme...

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