Captain N: The Game Master

1989

Seasons & Episodes

  • 3
  • 2
  • 1

EP1 Misadventures In Robin Hood Woods Sep 14, 1991

After a successful mission on Dragon's Den, Kevin, Kid Icarus, and Duke stop off on the medieval world of Nottingham to power-up the Warp Wagon. The three of them find the evil Sheriff of Nottingham and Prince John robbing the Ye-Olde Weapon Shoppe and fight them. They meet Robin Hood, who helps them out. Kevin, Kid Icarus, and Duke are introduced to the Merry Men, who make fun of Kid Icarus due to his size and wings. Kid Icarus decides to prove he's a better archer than them by entering the Tournament of the Golden Arrow that afternoon. Robin also decides to enter to win the golden arrow for himself. The Sheriff and Prince John plot to capture Robin Hood at the tournament, deciding that whoever wins must be Robin. Maid Marian overhears their plot, but she can't do anything about it. At the tournament, Robin, Kevin, and Duke are in disguise. Prince John dresses up as Maid Marian, since the real one won't cooperate. Kevin tries to win a gift for Lana. Kid Icarus does really good in the

EP2 Pursuit of the Magic Hoop Sep 21, 1991

Hoop-De-Doo-Dah-Day, the one day of the year when everyone has a shot at their dearest wish, is celebrated on Hoopland. Kevin, Lana, and Duke arrive on Hoopland to try and wish King Charles home. Kevin, Lana, and Duke meet Larry Bird. Hoopless, a young boy who is the inventor of everything on Hoopland, is too short to make a shot at getting a wish, so he has his robot, Rebound, make the shot for him. Rebound gets to make a wish, but, instead of wishing Hoopless tall, he accidentally wishes himself the tallest. He hits his head, which messes up his programming, and becomes evil. Larry, Kevin, Lana, Hoopless, and Duke climb Hoop Mountain, passing a series of challenges by Clockman, Guardian of the Magic Hoop, along the way. Lana wins a wish. However, instead of wishing her father back home, she wishes Rebound back to normal, and everybody's happy.

EP3 Return to Castlevania Sep 28, 1991

Kevin and Simon go to CastleVania to attend The Simon Belmont Awards, where Simon is going to be honored for being a hero like his great-grandfather, Trevor Belmont. The Poltergeist King appears on stage, where Simon expects to be presented with the weapons his ancestor made famous. Instead, the King calls Trevor a coward, and accuses him of stealing the credit after the King defeated Dracula. He curses the Belmont family with a thousand years of shame. He then disappears, taking the weapons with him. The audience begins booing Simon and throwing food at him. Simon escapes by running into a warp. It turns out that the Count was impersonating the King. With Simon no longer considered a hero, the Count could easily take over CastleVania. Igor, a small winged creature sitting on top of the King's staff, warns the Count that the real Poltergeist King was escaping from the tower when he was being held captive. He was climbing down a bedsheet. The Count flies up and uses the King's magic sta

EP4 Totally Tetrisized Oct 05, 1991

Plot of this episode is not specified yet.
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EP5 A Tale of Two Dogs Oct 12, 1991

Dr. Wily has turned over a new leaf and is helping Dr. Light build a peace robot named Gamma?! It may sound bizzare, but really, Wily is faking this niceness! Mega Man, Kevin, Rush, and Duke are sent to eight other planets to collect eight energy tanks to power Gamma. All the while, Mega Man and Kevin argue about whose dog is awesomer. After getting all the tanks, they go to California Games for some rest and relaxation. But Dr. Wily warps the dogs to Skull Castle as bait for Kevin and Mega Man. Kevin and Mega Man go to Skull Castle to find their dogs. Leaving Doc Man (a robot from Mega Man 3 who can take on the powers of the Robot Masters from Mega Man 2) in charge of Skull Castle, Wily goes to Dr. Light's laboratory, reprograms Gamma, and steals it so he can take over VideoLand. Mega Man, Kevin, and their dogs escape from Skull Castle, destroying Doc Man in the process. Dr. Light warps to outside Skull Castle to inform them of what Dr. Wily has done. Wily arrives, controlling Gamma.

EP6 Battle of the Baseball Know-It-Alls Oct 19, 1991

The N-Team is on Baseball World, playing a game against Bo Jackson and the VideoLand All-Stars. Suddenly, Mother Brain opens a warp to the cellar of Baseball World, and all but Lana and Game Boy are sent through. In the cellar, the good guys can't agree which way to go to get out. They split up and go two different ways. At the Palace of Power, Mother Brain takes control and assigns Princess Lana to cleaning duty. Lana and Game Boy manage to get into the Communications room, and Lana contacts Kevin and the others in the cellar. She opens up a warp for them. After being in a confrontation with the Baseball Card King and evil baseball equipment, Kevin and the rest of the group go through a warp to the Palace. At the Palace, King Hippo and Eggplant Wizard present Mother Brain with a huge cake and a crown. A warp opens in the ceiling, and the good guys land on the cake. The cake moves to Mother Brain, King Hippo, and Eggplant Wizard and forces them up through the warp to the cellar of Base

EP7 The Fractured Fantasy of Captain N Oct 26, 1991

Lana, Kevin, Mega Man, and Kid Icarus go to the medieval world of Final Fantasy to have lunch with the Prince (who is a good friend of Lana's). Kevin would rather see some game action instead. A couple of armored bandits rob a man's magic shop. The N Team members meet Matoya the witch and her talking broom. The evil Astos discovers Captain N is visiting the Prince. At the Prince's castle, Kevin is bored of hearing the Prince talk of all his adventures. Astos comes to Kevin when he's alone and offers to help him gain popularity. He places Kevin under a spell and has him give the Prince a sleeping potion. Kevin and Astos then warp away to Astos' castle. Lana, Mega Man, and Kid Icarus go to a shopkeeper and get passage through a witch's warp. They fall into quicksand, but climb out using Kid Icarus' rope arrow. They meet Matoya again, who turns Lana into stone. She turns Lana back to normal, however, when she realizes who she is. Matoya says the light crystal can break the spell on Kevin,
6.3| 0h30m| en| More Info
Released: 09 September 1989 Ended
Producted By: Saban Entertainment
Country: United States of America
Budget: 0
Revenue: 0
Official Website:
Synopsis

A teenager from Earth, is brought to another universe known as Videoland to defeat the evil villainess, Mother Brain, as foretold in an Ancient Prophecy.

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Reviews

generationofswine When I was growing up there were two types of kids on the block. The kids that whipped the controller around--like everyone's sisters--when they played and the cool kids.We were playing with power and Nintendo ruled.Nintendo and cartoons were a necessary thing when you grew up in Chicago, the streets weren't all that safe and the weather actively tried to kill you.Freeze you to death in the winter and kill you with heat stroke and humidity in the summer. That's the Chicago way, that's how you beat Capone.And really you are indoor kids until you get old enough to avoid bad men.So Nintendo and cartoons ruled and this had both. It had characters from our favorite games facing off against one another in the fantasy world where people got pulled into their Nintendo and into a land of adventure.And it was realistic because, even though you could go outside, there was still a chance you'd get shot. So we could relate to it...even in the safe white Middle-Class parts of Chicago
turbowashington7 This show is atrocious! If you are even remotely a Nintendo fan, this show is a complete disgrace to the many franchises represented. If you aren't a Nintendo fan, this show is a disgrace to humanity. Everything in this show is utter trash. The plots, characters, settings, animation, humor, references, etc. It's a failed attempt at being a Nintendo show. It's way worse than the Super Mario Bros. Super Show, and that's saying something! The portrayals of the game characters are humiliating. Mega Man is a brat who adds mega to all of his sentences, Simon Belmont is a clumsy idiot, there's a Game Boy that flies the main characters around, and that's just scratching the surface. And by the way, the main character is an extremely bland teenager who got sucked into "Video Land" where all the Nintendo characters apparently live. Evidently this show's idea of humor is randomly spouting out catch phrases and constantly using overused and unoriginal gags. This show is bland, unoriginal, idiotic, ungraceful, humiliating, annoying, unmercifully awful, and a complete waste of time. Captain N: The Game Master has no redeemable aspects and I sincerely hope you do not taint your life with this abomination of a cartoon.
brando647 I almost gave this show a higher rating purely for nostalgia reasons. Although, it's probably the nostalgia that keeps me from giving it the lower rating it probably deserves. I grew up in the 80's and was the perfect age for 'Captain N' when it originally aired. I loved it back then, but then again, I was young and naive. I was happy enough just seeing characters from my favorite video games brought together in one show. Nowadays, my views have shifted drastically. The series was recently released on DVD, so I immediately ran out and picked up a copy. I figured it was a good way to relive one of my favorite shows from my childhood and share with my children in the future. What was I thinking?The premise is this: every Nintendo game is actually a separate world and the worlds are connected by warp zones. Ruling over this "Videoland" is Princess Lana, who is aided by Simon Belmont (of 'Castlevania'), Kid Icarus (Pit, from 'Kid Icarus'), and Megaman. Videoland is constantly under attack by the 'Forces of Chaos', led by Mother Brain from 'Metroid'. During one such attack, Lana is forced to call on the power of the 'Ultimate Warp Zone', which is prophecised to bring a powerful warrior to fight the forces of evil. The powerful warrior: a kid named Kevin Keene, from the real world, who happens to be really, really good at video games and his dog, Duke.For a kids' show, it doesn't sound too bad, right? Well, maybe if they had put a little more thought into it. One of my major complaints (and a popular complaint from anyone who's watched the show) was the depiction of the characters. People who have played the video game have certain expectations when the characters are brought to another medium. Belmont, in the video games, gives off the impression of a skilled warrior, noble and strong. In the show, Belmont is portrayed as a narcissistic wuss, frequently running from battle with a high-pitched whine. My only real beef with Megaman and Kid Icarus are their speech mannerisms. By the end of the first episode, I was ready to beat the crap out of them if Megaman preceded one more word with 'Mega' or if Kid Icarus added '-icus' or 'maximus' to another statement. A lot of people complain about Megaman's appearance, complaining that it isn't his famous blue armor. It looks to me like they modeled the character after the packaging for the first Megaman game released for the NES back in 1987, so I see no real reason to complain. I won't even bother wasting space in discussing the so-called "villains"...not even worth it.Something that got on my nerves, but was to be expected, was how annoyingly corny the episodes were. I know a lot of kids' shows are corny so I can't hold it against 'Captain N', but there were points where I was left baffled at how completely stupid something was. Example: what was the purpose of making the elven king of Faxanadu (Episode 2.8 - The Feud of Faxanadu) a blue Elvis Presley clone? And for that matter, why was the dwarven queen a Barbara Streisand wannabe? And I still don't understand the whole Puss 'n Boots episode (Episode 2.7 - Once Upon a Time Machine). Something about that whole episode seemed completely off.Of course, after watching the show, it is obvious to see that it was basically used as a 30-minute long commercial for the newest in Nintendo's line-up. With episodes centered completely on 'The Adventures of Bayou Billy' and 'Paperboy', you could practically hear the cash registers in the background. And don't get me started on the character of Gameboy, the walking, talking advertisement for Nintendo's newest hand-held game system that became a series regular in season 2. After spouting off about the series's weaknesses so much, one would think I found nothing good about the show, but that's not true. It did occasionally have a moral to the story and besides, my complaints come from the standpoint of a matured adult, which isn't exactly the target audience for the program. When I watched the show years ago, I loved it. The idea of a kid being sucked into his favorite video games and getting to meet all of the characters he loved. I was addicted, and I overlooked the many inconsistencies. So, while it's definitely not award-winning material and it never really stays true to the subject matter, I still can't wait to introduce the show to my kids when they're old enough.
Skyrcket For a show created to sell video games, this wasn't too bad. Kevin got live every video game fans dream and meet the character he played and travel to there worlds. While the episodes were meant to be silly most of the time, they did have some really good moments. Like when Mother Brain transported Kevin's school to Videoland or when Princess Launa found her father. Plus, Simon Belmont was great comic relief.