sinful-2
From the start of the movie you follow two deserters that are mine workers. A guy dressed in white is spying on them unnoticed from a distance. Then The miners move on to new jobs but the man in white follows still unnoticed....This movie is much more about moods I think than the actual story. It is a slow moving movie especially the first half of it. But I was absorbed about wondering who was it following him and why. I did also like the boy as the silent observer where I wondered if he would interfere with the story at a time and in what way.I would not recommend this movie to everybody. I did enjoy it a lot but I would not consider it as a masterpiece. If you are are interested in slow but moody B&W pictures then it may be for you. If you want a bit more action then choose another movie.
swillsqueal
"Divide et impera" is an old game used by those with power against their subalterns. In "Pitfall", an employer who owns two mines has had to deal with one big union in the past. So, the employer conjures up a plan to divide his mine workers. He lays off some from one mine and doesn't layoff any at the other. The members of the one big union are supposed to come to each other's aid in solidarity when trouble with the employer erupts and this is one such occasion. However, when the miners of mine number one ask miners of mine number two for class solidarity in their strike to get lost jobs back, the miners of mine number two refuse and keep working as the employer has told them that they will not suffer layoffs. Bingo! The miners in one his mines have been pitted against the miners of his other mine, competing for what they think are a limited number of positions. The consequence is that the one big union splits into two competing unions. It's much easier for the boss to make deals with two small unions for they are weaker than one big union. Message to the employing class: divide and rule. Lesson for workers:unity.What happens though when the employer wants to get rid of even those two unions, weakened by distrust, one for the other? The answer to this question is large part of what director Hiroshi Teshigahara's "Pitfall" is about. Teshigahara wasn't alone in creating this film. To be sure, "Pitfall" was also the work of author Kôbô Abe. In fact, "Pitfall" was originally a stage play by Abe. One must keep in mind when watching this film that both men were leftists, influenced by surrealism and it shows in the direction, screenplay, choice of music and cinematography. Both men saw how the social relations of capitalist class rule kept the producers weak, poor and in wage-slavery. Both also saw the existential theme of alienation between people which is part and parcel of the the system of wage-labor. But neither of them was about to produce a piece of nihilist fiction, which is what many reviewers of this film seem to think "Pitfall" is about. Teshigahara and Abe are depicting life under the rule of Capital and showing how it works to keep workers at each others' throats. As the film opens, a father and his young boy wander a stark landscape in Kyushu, industrially pockmarked by mines and the scattered, wild remnants of a supremely indifferent Nature. This is an environment like our own, one which has suffered from the neglect of civilization's modern rulers. The father is a rootless proletarian in search of an employer and on the run because he has 'deserted'. The film's audience is never told what he has deserted from; but whatever it was, there are other workers who have deserted from it too. We know this because the father is being accompanied through part of the film by a fellow mine worker who is also on the run, a self-proclaimed 'deserter'. We also know because in one scene from a mine work-site a man is fallen upon by two other men, authorities who take him away after a scuffle. The miners who view this in a stunned, atomized silence agree: the man must have been a 'deserter'. The father's young son has been brought up as witness to the fact that authority can never be trusted. He has seen too many ordinary working people hurt in some way by people who wear the clothes and uniforms of officialdom. When he spies a man in a pristine white suit riding through the mining town on a motor scooter, the only motor vehicle around which isn't a truck, he hides.The father, his son and their companion, the other mine worker, leave one job secretly in the night and go on the road to look for another. They fear discovery as 'deserters' as their employer seems like he might be catching on. No chances can be taken. Both land a job at another mine site some distance away and it looks to be a good job too. The father has always dreamed of working for a union mine and of the better, more comfortable and secure life this would mean. This one's not bad; but one of his supervisors tells him that a new boss awaits him at another mine with an even better job and so he and his son take off on foot with a simply sketched map in hand.However, the new mine doesn't seem to exist. Instead, the father is led by the written map given to him by his former supervisor to an abandoned mining town where only one person lives, a woman who owns a candy/trinket store. The woman is as isolated and lonely as the father. She too is waiting for something, a letter from her ex-lover, a summons to a better place. In the course of their conversation, we find out that the ghost town has been abandoned because of all the mining accidents which have happened. Unsafe working conditions have their consequences. Still, the father wonders what went wrong with the directions he got from his old supervisor. He's sure that he's in the right place, the one given to him on a piece of paper by foreman of the mine he just left. The candy store owning woman suggests that he might be looking for another mine, just over the hill.Be prepared for ghosts, doubles and dastardly planned murders most foul. Be prepared to see and even hear (in a jangling musical score) a movie which will intrigue and surprise and may cause you thereafter to continually question the motives of your rulers: divide et impera.
chaos-rampant
Although structurally and aesthetically experimental cinema, Teshigahara's debut proper already carries all the trademarks of an assured author and although a bit rough around the edges here and there it shows a director experimenting with his craft even as he perfects it. Japanese new-wave ferried to its logical conclusion even as it takes its first baby steps.Based on a story by Kôbô Abe, PITFALL explores the myriad possibilities that emerge from the space where life and death overlap, as a poor miner is murdered under mysterious circumstances in the marshes near an old ghost town. His murderer, an alluring white-clad figure, buys off the silence of the one witness, a woman operating a candy store in the ghost town district, and disappears as mysteriously as he appeared. In the mean time the murdered man wakes up next to his corpse only to discover he's now a ghost.While THE SIXTH SENSE milked a very similar idea for maximum mainstream appeal, shock twists and shallow thrills, Teshigahara is wise to allow his material to breathe. Even though a very pragmatic subplot about two rival labour unions introduced in the end of act two detracts from the existential nature of the story, like all great storytellers Teshigahara never settles for the convenient and tidy, refuses to explain what the viewer most needs explained. Personal interpretation is very important in any work and particularly in something as haunting as this. Who is the killer? Why is he doing it? Questions left open, the character cleverly typed as a seriocomic grim reaper of sorts riding around in his moped, a manifestation that invokes notions of fate by the very nature of his acts. Is there not meaning when one is not aware of it? Teshigahara pits the dead against the dead, the living against the living and everybody against each other, ghosts quizically examining their corpses and wondering the reason of their deaths, the living deaf to their protestations and too busy being suspicious of each other. A world revolving around a discordant axis, thrown off balance and left for us to explore its geometry.Teshigahara's direction reflecting the uncertainty and disorientation of the plot as much as Toru Takemitsu's dissonant score. A POV shot of a child introduced only for the child to walk inside its own POV shot. Jarring jump cuts that send characters jumping through space. Construction works photographed in all their derelict, abandonded glory, a ghost world for the dead to haunt. Notions of hell on earth. The ghost of the murdered man complaining he's hungry as winds rise in the soundtrack. A pack of dogs ascending a steep slope like other Sissyphi. Very precise, very geometric, the work of an assured visual director.
Islandeye
Opening with two men and a boy fleeing in the darkness from some unseen threat, with an ominous silence punctured by wolves barking, it is clear that the film will be unpredictable in both style and content. Moving on from this we follow the man (a miner) and his son as he tries to find work, until eventually he is set up in a complex murder plot. Stalked by an unnerving, immaculately suited assassin he is soon slain brutally and left for dead, in a move reminiscent of Psycho and its quick dispatching of the main character.Following this, the character we thought dead rises up from the ground to a standing position. The simple technique of playing a shot backwards recalls another early 60's Japanese film, Akira Kurosawa's Yojimbo, while there it was used as a slight character moment, here it completely reinvents the film's narrative melting away all we've seen and reforming into something much more ambitious.Pitfall contains elements of social realism, surrealist experimentation, crime procedural, conspiracy thriller, and fantasy-tragedy. Teshigahara's roots in documentary film-making and strong leftist political view provide reason for his sympathies with the struggles of miners, shown through the exploitation of the miner and his son and the two union's confrontation. Selfishness pervades the film, the individual selfishness of the exploitative old man hiring the men to do a mining job, the boy taking a candy from his dead father's corpse, and the political selfishness, as seen in the confrontation between the two unions.Duplicity and division are chief devices in Pitfall. Cinematographically we see this through the sensual distance of Teshigahara's camera, at once close, tracking, exploring the personal space and frame of mind of the characters, other times distanced and merely observing, displacing the individual as they get lost in the harsh world around them. The lack of structure in the films cinematography is a benefit, sumptuous compositions, guerrilla hand-held movements, deep-focused long shots, erratic zooms and pans, the assortment of shots is astounding; the film is simply a visual treat. The welding of extreme social realism (at one point real documentary footage of impoverished miners is inserted) and the surrealist imagery of ghosts left in the town, carrying on their lowly routines with no effect, and of the many dead characters inspecting their own corpses, quizzically studying the circumstances of their deaths and often probing the living, creates a fusion of misery both in life, and forever in death. In ghost form the miner laments his hunger something he no doubt would've done often in life.Despite all these many seemingly contradictory modes and random story-strands, Pitfall holds together well. As Teshigahara's first feature film, this as a major outlet for his artistic visions, and consequently the film is slightly untidy, structurally the film lacks a successful linking of the many elements at play, they seem to pop-up randomly, sometimes without reason. For example the conspiracy hints littered throughout the murder-mystery plot seem to go nowhere. Rough around the edges it may be, Pitfall is a genuinely fascinating, thrilling, involving picture from beginning to end, possessing the visual tenacity and narrative complexity of a first-time director finding his feet and unleashing his cinematic imagination.