Metal Gear Solid: Philanthropy

2009 "A Non Profit Fanmovie Based On The Games By Hideo Kojima"
Metal Gear Solid: Philanthropy
6.4| 1h9m| en| More Info
Released: 27 September 2009 Released
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Country: Italy
Budget: 0
Revenue: 0
Official Website: http://www.mgs-philanthropy.net
Synopsis

METAL GEAR SOLID PHILANTHROPY is a movie inspired by the Hideo Kojima’s videogame series “Metal Gear Solid”. It is not a Hollywood-style production, better a fan movie made out of the passion of some fans, non profit and no budget. The movie has been released on September 27th, 2009, for free.

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Reviews

adamparlett18 First off, I don't know why there are any negative reviews for this movie. I'd like to see any one of these people try and make something better. Onto the movie... it's just awesome! The voice acting and dialogue is wonderful. The camera angles are great. There's really only 1 big action scene, but it's pretty cool. The CGI effects are nice, though could be a little better I suppose, but are still amazing considering the $10,000 budget. There's really not much to say about this movie except that if you haven't seen it, you must. If you are a fan of Metal Gear Solid, then you absolutely have to watch it. Oh, and there's a hilarious little bit at the end... Anyways, overall 10000/10, go watch right now.
Mike Garcia Every time I read news about Hollywood planing to make a Metal Gear Solid movie,I feel scared about how the new Hollywood would massacre the video game series.Giacomo Talamini has done exactly what the MGS saga deserves, a live action movie made from the love to the story and the characters and not from the love to the money, that is exactly what Hollywood makes these days,expensive movies without soul. Philantrophy really capture the essence of the video game, the Snake performance by Talamini is perfect,exactly as the snake of the games...the film quality is beyond be amateur, Giacomo shows a big sense of the image on every scene, knowing to chose the right shot on every moment,personally I love the way he uses the shadows enhancing the snake's dark side, this guy really has talent...the film is the first part of a trilogy, I really hope they can finish it..For me, this great film proves one thing, make a good film is not only about money, is about love what you do.The new Hollywood should learn from this guys
spaceghost_tad Metal Gear Solid: Philanthropy is a true cinematic experience. Everything in this fan film is dead-on Metal Gear Solid. Anyone who doesn't see the parallels, or discounts them as too vague or unsubstantiated, do not know the MGS Universe. The cast and crew of Philanthropy show a very unique and "solid" vision of the world they've created, and filled that world with everything the fans of the series have come to know and love. Solid Snake is played close to perfection, giving hard advice and scholarly tips to the rest of his group, while showing deep reflections of his actions as the story progresses. His first line in the film, "That's war.", sums this up perfectly. As for the supporting cast, all of the actors play their parts with ease. Nothing seems contrived or hackneyed in their performances, as they get along very well together. Even when we first meet Snake's contact, Pierre, it's obvious that great care was taken with the subtle nods to the MGS world, as this world class soldier was seen playing a Nintendo DS, an obvious tribute to the original Metal Gear Solid game on the PS system, where players can actually find the game's console in the game. And again in the Gamecube game The Twin Snakes, as players are treated to a Gamecube system inside the game itself. With so many little tributes to the games throughout the film, you get an extremely detailed view of the filmmakers intentions: To Make THE Metal Gear Solid Film! Well, it is achieved. Hollywood needs to take note. This is how you make a film based off of a successful video game franchise: With care, love, attention, and a good script behind it. Hive Division is well on their way to becoming a film group worth taking note of, and worth paying to see!
a_nonsense_name When I first started to watch this it seemed like it was off to a good start. Snake seemed to feel just about right and the atmosphere was gritty with a decent amount of visual affects given the incredibly low budget.However, around midway through the script took a turn for the worse. The female lead doesn't suit what she's trying to play. It feels forced and unnatural. Seeing the secondary male playing a DS when he's found is also off color for the series as a whole.At the later end of the film it gets to the point where its unrecognizable as a part of the Metal Gear ideas. While much of the games did have some sort of odd occurrence or seemingly supernatural act, there was truly only one character who's abilities went completely unexplainable by technological means (anyone who's reading this should already know who I'm talking about.) this one had it rather ramped throughout and somehow I doubt it'll be explained so easily, if at all, in the next installment.Overall I give them a B+ for the effort that they put into it, and it does show because having done 3D modeling work myself I can say its no easy feat to put something together, then implement it into something outside the modeling program. However, the poor acting ability, the laundry list of Metal Gear universe errors, and forced 'romance' really drag down the film as a whole.